EEVEE LegacyでAmbient Occlutionが消える
Ambient Occlutionが消える場合
厳密には、0.99~1の値しか持っていない状態になるときがあるので、その解決策
https://gyazo.com/0dd4710b2c8c0441f1edcd8389868b1e
これは0.999~1.0の値を0~1にした図
以下のいずれか、もしくは全てをやる
Blend ModeをAlpha Blend以外にする
参考:https://projects.blender.org/blender/blender/issues/67210
No it's a limitation. Alpha blended objects are not rendered in the the AO pass.
Screen Space Refractionを使わない
Material settingのチェックを外す
Screen Space Reflectionsの中のRefractionを消す
https://gyazo.com/7cd209c3fc1c575837a10756044dd5eb
参考:https://projects.blender.org/blender/blender/issues/65758
This is a limitation, It was just undocumented. Thanks!
https://docs.blender.org/manual/en/4.1/render/eevee/limitations.html#materials
Screen Space Reflections and Ambient Occlusion are not compatible with Screen Space Refraction; they will be disabled on the surfaces that use it. Surfaces that use Screen Space Refraction will not appear in Screen Space Reflections at the right place. Surfaces that use Screen Space Refraction will not cast Ambient Occlusion onto other surfaces.
https://gyazo.com/5f6e3ce8f7cde79be1cd164014be334d
これでよくなる